loguniform# ray.tune.loguniform(lower: float, upper: float, base: object = <object object>)[source]# Sugar for sampling in different orders of magnitude. Parameters: lower (float) – Lower boundary of the output interval (e.g. 1e-4) upper (float) – Upper boundary of the output interval (e.g. 1e-2) base (object) – Deprecated. No longer used. Returns: A Float domain that samples log-uniformly between lower and upper.