ray.tune.loguniform
ray.tune.loguniform#
- ray.tune.loguniform(lower: float, upper: float, base: float = 10)[source]#
Sugar for sampling in different orders of magnitude.
- Parameters
lower – Lower boundary of the output interval (e.g. 1e-4)
upper – Upper boundary of the output interval (e.g. 1e-2)
base – Base of the log. Defaults to 10.
PublicAPI: This API is stable across Ray releases.