Configuring Scale and GPUs#
Increasing the scale of a Ray Train training run is simple and can be done in a few lines of code.
The main interface for this is the ScalingConfig
,
which configures the number of workers and the resources they should use.
In this guide, a worker refers to a Ray Train distributed training worker, which is a Ray Actor that runs your training function.
Increasing the number of workers#
The main interface to control parallelism in your training code is to set the
number of workers. This can be done by passing the num_workers
attribute to
the ScalingConfig
:
from ray.train import ScalingConfig
scaling_config = ScalingConfig(
num_workers=8
)
Using GPUs#
To use GPUs, pass use_gpu=True
to the ScalingConfig
.
This will request one GPU per training worker. In the example below, training will
run on 8 GPUs (8 workers, each using one GPU).
from ray.train import ScalingConfig
scaling_config = ScalingConfig(
num_workers=8,
use_gpu=True
)
Using GPUs in the training function#
When use_gpu=True
is set, Ray Train will automatically set up environment variables
in your training function so that the GPUs can be detected and used
(e.g. CUDA_VISIBLE_DEVICES
).
You can get the associated devices with ray.train.torch.get_device()
.
import torch
from ray.train import ScalingConfig
from ray.train.torch import TorchTrainer, get_device
def train_func():
assert torch.cuda.is_available()
device = get_device()
assert device == torch.device("cuda:0")
trainer = TorchTrainer(
train_func,
scaling_config=ScalingConfig(
num_workers=1,
use_gpu=True
)
)
trainer.fit()
Assigning multiple GPUs to a worker#
Sometimes you might want to allocate multiple GPUs for a worker. For example,
you can specify resources_per_worker={"GPU": 2}
in the ScalingConfig
if you want to
assign 2 GPUs for each worker.
You can get a list of associated devices with ray.train.torch.get_devices()
.
import torch
from ray.train import ScalingConfig
from ray.train.torch import TorchTrainer, get_device, get_devices
def train_func():
assert torch.cuda.is_available()
device = get_device()
devices = get_devices()
assert device == torch.device("cuda:0")
assert devices == [torch.device("cuda:0"), torch.device("cuda:1")]
trainer = TorchTrainer(
train_func,
scaling_config=ScalingConfig(
num_workers=1,
use_gpu=True,
resources_per_worker={"GPU": 2}
)
)
trainer.fit()
Setting the GPU type#
Ray Train allows you to specify the accelerator type for each worker.
This is useful if you want to use a specific accelerator type for model training.
In a heterogeneous Ray cluster, this means that your training workers will be forced to run on the specified GPU type,
rather than on any arbitrary GPU node. You can get a list of supported accelerator_type
from
the available accelerator types.
For example, you can specify accelerator_type="A100"
in the ScalingConfig
if you want to
assign each worker a NVIDIA A100 GPU.
Tip
Ensure that your cluster has instances with the specified accelerator type or is able to autoscale to fulfill the request.
ScalingConfig(
num_workers=1,
use_gpu=True,
accelerator_type="A100"
)
(PyTorch) Setting the communication backend#
PyTorch Distributed supports multiple backends
for communicating tensors across workers. By default Ray Train will use NCCL when use_gpu=True
and Gloo otherwise.
If you explictly want to override this setting, you can configure a TorchConfig
and pass it into the TorchTrainer
.
from ray.train.torch import TorchConfig, TorchTrainer
trainer = TorchTrainer(
train_func,
scaling_config=ScalingConfig(
num_workers=num_training_workers,
use_gpu=True, # Defaults to NCCL
),
torch_config=TorchConfig(backend="gloo"),
)
(NCCL) Setting the communication network interface#
When using NCCL for distributed training, you can configure the network interface cards that are used for communicating between GPUs by setting the NCCL_SOCKET_IFNAME environment variable.
To ensure that the environment variable is set for all training workers, you can pass it in a Ray runtime environment:
import ray
runtime_env = {"env_vars": {"NCCL_SOCKET_IFNAME": "ens5"}}
ray.init(runtime_env=runtime_env)
trainer = TorchTrainer(...)
Setting the resources per worker#
If you want to allocate more than one CPU or GPU per training worker, or if you
defined custom cluster resources, set
the resources_per_worker
attribute:
from ray.train import ScalingConfig
scaling_config = ScalingConfig(
num_workers=8,
resources_per_worker={
"CPU": 4,
"GPU": 2,
},
use_gpu=True,
)
Note
If you specify GPUs in resources_per_worker
, you also need to set
use_gpu=True
.
You can also instruct Ray Train to use fractional GPUs. In that case, multiple workers will be assigned the same CUDA device.
from ray.train import ScalingConfig
scaling_config = ScalingConfig(
num_workers=8,
resources_per_worker={
"CPU": 4,
"GPU": 0.5,
},
use_gpu=True,
)
Trainer resources#
So far we’ve configured resources for each training worker. Technically, each
training worker is a Ray Actor. Ray Train also schedules
an actor for the Trainer
object when
you call Trainer.fit()
.
This object often only manages lightweight communication between the training workers. You can still specify its resources, which can be useful if you implemented your own Trainer that does heavier processing.
from ray.train import ScalingConfig
scaling_config = ScalingConfig(
num_workers=8,
trainer_resources={
"CPU": 4,
"GPU": 1,
}
)
Per default, a trainer uses 1 CPU. If you have a cluster with 8 CPUs and want to start 4 training workers a 2 CPUs, this will not work, as the total number of required CPUs will be 9 (4 * 2 + 1). In that case, you can specify the trainer resources to use 0 CPUs:
from ray.train import ScalingConfig
scaling_config = ScalingConfig(
num_workers=4,
resources_per_worker={
"CPU": 2,
},
trainer_resources={
"CPU": 0,
}
)