Exceptions#
Super class of all ray exception types. |
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Indicates that a task threw an exception during execution. |
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Indicates that the actor has outages unexpectedly before finishing a task. |
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Raised when this task is cancelled. |
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Raised when the task cannot be scheduled. |
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Indicates that the actor died unexpectedly before finishing a task. |
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Raised when the actor cannot be scheduled. |
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Raised when the actor is temporarily unavailable but may be available later. |
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Raised when an asyncio actor intentionally exits via exit_actor(). |
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Indicates that the task's local raylet died. |
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Indicates that the worker died unexpectedly while executing a task. |
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Raised when the corresponding placement group was removed. |
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Raised when the corresponding placement group was removed. |
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Indicates that the object store is full. |
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Indicates that the local disk is full. |
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Indicates that the node is running out of memory and is close to full. |
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Indicates that the object is lost from distributed memory, due to node failure or system error. |
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Indicates that an object fetch timed out. |
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Indicates that a call to the worker timed out. |
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Indicates that the owner of the object has died while there is still a reference to the object. |
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Raised when the pending actor calls exceeds |
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Called when an object was not available within the given timeout. |
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Indicates that the object cannot be reconstructed. |
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Indicates that the object cannot be reconstructed because the maximum number of task retries has been exceeded. |
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Indicates that the object cannot be reconstructed because its lineage was evicted due to memory pressure. |
Indicates that Ray encountered a system error related to ray.experimental.channel. |
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Raised when the accelerated DAG channel operation times out. |
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Raised when the accelerated DAG channel's buffer is at max capacity |
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Raised when a runtime environment fails to be set up. |
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Raised from another language. |
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Indicates that Ray encountered a system error. |
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Indicates that the node is either dead or unreachable. |