ray.tune.utils.wait_for_gpu#
- ray.tune.utils.wait_for_gpu(gpu_id: int | str | None = None, target_util: float = 0.01, retry: int = 20, delay_s: int = 5, gpu_memory_limit: float | None = None)[source]#
- Checks if a given GPU has freed memory. - Requires - gputilto be installed:- pip install gputil.- Parameters:
- gpu_id – GPU id or uuid to check. Must be found within GPUtil.getGPUs(). If none, resorts to the first item returned from - ray.get_gpu_ids().
- target_util – The utilization threshold to reach to unblock. Set this to 0 to block until the GPU is completely free. 
- retry – Number of times to check GPU limit. Sleeps - delay_sseconds between checks.
- delay_s – Seconds to wait before check. 
 
- Returns:
- True if free. 
- Return type:
- Raises:
- RuntimeError – If GPUtil is not found, if no GPUs are detected or if the check fails. 
 - Example: - def tune_func(config): tune.utils.wait_for_gpu() train() tuner = tune.Tuner( tune.with_resources( tune_func, resources={"gpu": 1} ), tune_config=tune.TuneConfig(num_samples=10) ) tuner.fit() - PublicAPI (beta): This API is in beta and may change before becoming stable.