ray.rllib.utils.replay_buffers.multi_agent_prioritized_replay_buffer.MultiAgentPrioritizedReplayBuffer.ping#

MultiAgentPrioritizedReplayBuffer.ping(*, _ray_trace_ctx=None) str#

Ping the actor. Can be used as a health check.

Returns:

“pong” if actor is up and well.

DeveloperAPI: This API may change across minor Ray releases.