.. _core-patterns: Design Patterns & Anti-patterns =============================== This section is a collection of common design patterns and anti-patterns for writing Ray applications. .. toctree:: :maxdepth: 1 nested-tasks generators limit-pending-tasks limit-running-tasks concurrent-operations-async-actor actor-sync tree-of-actors pipelining return-ray-put ray-get-loop unnecessary-ray-get ray-get-submission-order ray-get-too-many-objects too-fine-grained-tasks redefine-task-actor-loop pass-large-arg-by-value closure-capture-large-objects global-variables